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History & Future of VR


Ivan Sutherland, a computer scientist, was watching a helicopter pilot wearing a helmet with an infrared camera. The camera was able to turn left and right so that the pilot could see both with his eyes and with the eyes of the camera. In 1968, Ivan's ingenious creation started when he mounted a computer in place of the infrared camera in order for the person to see 3D objects, thus creating the first head-mounted display (HMD) and virtual reality system dubbed "The Sword of Damocles".


















Alongside the invention of the HMD, the foundation of the “World Wide Web” or “Cyber Space” or “Virtual Reality” was being created. ARPANET had just started sending out it’s very first packets of data from one computer to another. In 1969, the very first packet of information was sent between 2 universities. The packet read “lo”. The computer inevitably crashed but the full test word was said to be “login”.

Over the years the internet started to expand rapidly into everyone's lives. Hardware became smaller and faster while graphics increased. A gamer by the name of Jaron Lanier founded a company called VPL Research. He is known in the industry as “The Godfather” of VR. He would promote his idea’s in the gaming industry and create what we consider today as “Virtual Reality.” Their design was ambitious and and focused on total immersion equipment, HMD, gloves and suit. It provided Jaron a platform to help promote and focus an industry in Virtual Reality (VR). This platform has been a long standing formulation of equipment since the 1990’s. The concept was then later published in a book by Ernest Cline in 2011 “Ready Player One”.


VR as we see it today has not had any physical advancements in over 30 years. Immersive techniques have been trying to crack the code of immersion for decades now and The Net VR thinks we have the key.

At The Net VR we are blessed to have had Ivan, Jaron and company push the boundaries of human capabilities in VR. They has paved the way for us this far and we want to give all the credit to the pioneer before us. It's a hard fathom that Ivan Sutherland saw the potential of Virtual worlds before the internet was even invented. His imagination was for everyone to connect. So that they could see, feel, hear, smell, and touch in cyberspace. Jaron used the technology and helped the

world see them connected together. We thank you for all that you have done!

We are focused at taking the next evolutionary leap in VR. There has never been a better time then now. Virtual connections are happening all around us and those connections are becoming ever so important for the lives of everyone.

Future of The Net VR

The Net VR is focused on bridging the gap between reality and virtual reality.  We believe one of the drivers of VR is immersion, but it should not be the only determinate.  While the human form cannot physically live in VR there have been many ways for us to interact with it.  


The Basics

Immersion can be looked at in 5 different senses



Technological advancements in each sense are key to creating a more immersive environment. However there are physical boundaries in which the human can fully interact and until the problem is solved. Currently these technological advancements are limited and they are pushing the bounds of the human form. It has long been known in science that sight is the most crucial component in the human senses. We believe that in order for VR to take the next leap we must decouple the HMD from VR. HMD’s were crucial in developing VR but our biology can only handle so much of it. HMD’s must be seen as just another tool to utilize VR immersion. It will be crucial for technological advancements in the vision hardware for full immersion to be taken mainstream for VR. VR does not need to be coupled to HMD’s and HMD’s don’t need to be the only device to develop virtual worlds.

We are a company of gamers and we have been playing in VR for years. In the 90’s we were the nerds of our class glued to 2D computer screens. Our team watched as other developers created amazing 3D games and social platforms. This is where The Net VR will innovate. We are committed to creating the VR world for everyone, not just HMD’s. We are innovating on the side of VR plugging in all devices into VR. And we will be innovating on our own to further advance the visionary aspects of immersion and VR.

We've seen the transition happening with social distancing and video web conferencing. More and more people are joining the video space so that we can see each other. The advancement of webcams and social interaction have opened the eyes of people to using technology to socialize together. Social media platforms are drawing people deeper and deeper into virtual reality. We are committed to building the bridge from reality to virtual reality for everyone.

Jaron Lanier

Ivan Sutherland in 2008

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